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AI Insights · Timothy · January 2022

Top 5 Third Person Games on Android in Italy: Q4 2021

In the fourth quarter of 2021, the top third-person games on Android in Italy showed varied trends in revenue, downloads, and active users. Sensor Tower data provides detailed insights into their performance.

Top 5 Third Person Games on Android in Italy: Q4 2021

In the fourth quarter of 2021, the top five third-person games on Android in Italy displayed a mix of performance trends across revenue, downloads, and active users, according to data from Sensor Tower.

PUBG MOBILE experienced a fluctuating revenue trend, starting the quarter with approximately $60K and seeing a notable peak at around $62K in the week of December 20. Weekly downloads saw a decline from 16.2K at the beginning of the quarter to 10.5K by the end. Active users showed a slight dip initially but recovered to close the quarter at about 114K.

DRAGON BALL LEGENDS had a significant increase in weekly revenue, culminating in a peak of approximately $171K in the final week of December. Downloads also increased, reaching 8.2K in the last week of December. Active users rose steadily, ending the quarter at around 136K.

Genshin Impact: Natlan Launch showed a varied revenue trend, peaking at about $53.7K in mid-December. Downloads increased towards the end of the quarter, with a high of 7.3K in the week of December 20. Active users also saw an upward trend, finishing the quarter at approximately 87K.

Free Fire had relatively stable weekly revenue, with a peak of around $37.6K at the start of the quarter and $34.9K in the week of December 20. Downloads increased towards the end of the quarter, reaching 6.9K in the final week of December. Active users showed a gradual increase, closing the quarter at about 324K.

DRAGON BALL Z DOKKAN BATTLE saw a steady increase in weekly revenue, peaking at approximately $42.2K in the last week of December. Downloads also saw a significant rise, reaching 3.3K in the same week. Active users remained relatively stable, ending the quarter at around 60.6K.

These insights from Sensor Tower highlight the dynamic nature of the mobile gaming market in Italy, with each game showing unique trends in user engagement and revenue generation. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022